Our first task as a group (of 5 people including myself)
was to write an A-Z list of all potential careers within the field of
Illustration with each alphabet. We began writing what each one of us know what
job or profession starts what letter which started off easy, however, it
rapidly became harder for us to find out what career names that start with
letters that we don’t really come across, such as the letters Q, V, X, Y, Z
etc.
We managed to find more than one career that fits under an
alphabet, such as the letter C, where ‘Concept Art’ or ‘Children’s book
illustration’ would fit under, however we could only pick one but at least we
got more than one answer for one letter, though finding ones that we could not
think from the top of our heads was beginning to itch our heads and we ended up
writing jobs that are some-what not related to the career of Illustration at
all as we just filled in what we know ourselves. We struggle to find some but
ended up giving up and the sheet has a mixture of jobs that are both related
and not related within the professional practice of illustration.
For a 15 min task we did what we could, and finding career
names with the letters such as Q, V or X boggled our minds and made up gave up
fairly easily, it was fun, but it was over pretty quick.
Afterwards we picked the one career from the A-Z task to
create a presentation and we chose Scientific Illustration. We ended up
debating for quite a while because one of us thought it was a boring topic and
the others are opened about it. I wanted to do it, because it is what I and
everyone else knows about, plus it is an interesting topic to look into. We
tried to persuade the one who was against it and he eventually gave in, though
he didn’t put a lot of input into talking about it afterwards.
We all did our individual research and I accidently left my
part to the last minute which was my fault as I was concentrating on other
projects that are simultaneously going at the same time (Sequential Illustration,
Advance Drawing and Theory). It was a slight rush to add my part as the last
part of the presentation with only 2 slides, though I know what I wanted to
talk about so it was ok, yet was a little nervous. The others had researched
what and how scientific illustrations had helped us, both historically and in
the present, while I chose to look into how the technical side scientific
illustrations has reached into entertainment design, such as creating and
designing imaginary animals for film, games and other works of sci-fi and
fantasy fiction, that would often require scientific analysis on how the animal
operates so the art team understands what they are creating.
I concentrated on one artist, known as Terryl Whitlach, who
was a paleontological recreationist who reimagines extinct prehistorical
animals from the bones up. Her background is useful to the topic of scientific
illustrations and how of her work stems from it ranging from zoology and animal
anatomy as well as fantasy generated animals. I own a copy of a book about her
work so it was really useful to use as my main primary research.
Cover of the Book that showcases varies works by Terryl.

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